Review · Batman: Arkham Origins (PC)


Another game beaten, another review. I finally completed Batman: Arkham Origins. I picked it up at launch and been slowly but surely played through the game. Like every year, October through to the end of November is the “blockbuster” window where a lot of video games that I want to get come out in this period. It doesn’t help that I picked up an Xbox One…

Please note this isn’t a review for you if you don’t appreciate the occasional f-bomb and you don’t want to read something that may spoil the game for you.

Overall I found that the game’s cinematics and graphics were breath taken for the most part on my PC. I  also found the story tiresome. I realize the game focuses more on Arkham Asylum’s origins more than Batman’s. I don’t think there’s ever been a triple-A title video game that has gone through the whole story, which I found pretty disappointing in Arkham Origins

When the game was first introduced to the world, I was really hoping that it would have gone through Batman’s origin story along with the darkness that Arkham Asylum beholds and the dark sinister force it possess. I didn’t want the Joker to return as the primary antagonist  since I am a big fan of Mark Hamill’s portrayal. With that, I wasn’t too thrilled that they went with a different voice actor for Bruce Wayne/Batman and given Kevin Conroy the boot. Although, I wasn’t disappointed with Roger Craig Smith as the Cape Crusader’s voice. I wasn’t too fond of Troy Baker’s Joker.

While I didn’t want the Joker to be the primary antagonist in Arkham Origins even if it made sense due to the darkness that Arkham Asylum and the Joker share. But I was really hoping they would have used the note from Alan Moore’s Batman: The Killing Joke‘s back story for the Joker. I think it would have been a lot more funner game if you were up against The Joker as the Red Hood. You did see it in a high on drugs flashback but it wasn’t the same. I also wish that the Black Mask had a much larger role. I think his death was pretty premature, unnecessary and disappointing. Of course it wasn’t meant to be so they came up with this story.

I found the ending to be somewhat satisfactory but I wonder what the new developer Warner Bros. Games Montreal will do next. While I was disappointed that Rocksteady Studios isn’t behind the development of these games, I really really hope they are working on a Justice League game that centers on Superman and Wonder Woman. But we’ll have to wait and see.

Like it’s predecessors Arkham Origins has quite a lot of secondary objects like capture the Most Wanted fellows and collectathons. If you complete the game you unlock a bunch of different Batman suits. There’s multiplayer that I have no interest in playing nor the challenges. I may check out I Am the Night mode or whatever they call it but I’m in no rush.

The breakdown for Arkham Origins are:

Story: 3 out of 5
Graphics: 5 out of 5
Gameplay: 2.5 out of 5
Playability: 4 of 5
Overall: 3.5 / 5

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Review · Ryse: Son of Rome (XB1)


You know when your mother or father warned you not to play with sharp objects? This was this game… And they were wrong. So. So. Wrong.

Ryse: Son of Rome is a hack and slash action adventure video game exclusively available for the Xbox One developed by the German developer Crytek (makers of Crysis). I’ve been pretty excited for this title since I heard about it at E3 2010 press conference. It was planned to be a Kinect only title. It was a title that interested me the most and I tried to keep up to date.

When I heard it was going to be a launch title for Microsoft’s next generation console, I knew it was a must own. I was able to get my hands on the co-op multiplayer experience at Penny Arcade Expo this year as well and knew that I had to get myself a copy of the game as soon as it was available.

I loved the story, it’s loosely based on Roman history, however, I found it kept true to the Roman military tradition, their brutality yet their impeccable organizational skills with a mix of the hierarchy and social class. I give the story a 5 out of 5.

The video game itself was graphically stunning. Beautifully well done using the new CryEngine. The characters, buildings and environments seemed lifelike. I give the graphics a 5 out of 5.

Gameplay, it is a hack and slash so I found that the controller didn’t fully utilize the whole new Xbox One controller. One problem I had even though I hate having a jump button I always seemed to push the ‘A’ button when going up… when it happens automatically. The controls can be frustrating in this game but they are easy to master. . Also the Kinect voice commands are pretty useful and found no problems using them. But shouting ARCHERS SUPPORT ME… confused the shit out of my dog…  Also? Focus. Use Focus. That is all. Sick. I give gameplay 4.5 out of 5.

Now onto playability. I think there is a lot of it. Especially with the co-op multiplayer where you play as gladiators in the Coliseum. It’s a good game to have if your buddy has it too. That way you can kick hordes of other gladiators in the balls. Well, stab them with sharp objects. I also plan on going back and getting the achievements that I am missing.

This game is a must own title if you are planning on getting an Xbox One! I really hope that Crytek develops another game just like this one. So awesomes.

Overall  5/5.